Wolf Priest of Ulric
The Wolf Priests of Ulric hail from Middenheim, the city of the White Wolf, built on a plateau that according to legend was created by a mighty blow from Ulric’s fist. Ulric, the White Wolf, is the god of winter and a violent god, and his priests see the hammer-like blow of the comet on Mordheim as Ulric’s judgment on the decadent Sigmarites.
Wolf Priests may only join a Middenheim Mercenary warband and will replace one of the Champions. They see Witch Hunters and Sisters of Sigmar as heretics and worse due to the intense rivalry between the cults of Ulric and Sigmar.
Wolf Priest
60 gold crowns to hire
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Wolf Priests | 4 | 3 | 2 | 3 | 3 | 1 | 3 | 1 | 8 |
Weapons and Armour: Wolf Priests may not use any armour, trusting only in Ulric’s protection. The only exception is that every Wolf Priest is garbed in a cloak made from the pelt of a white wolf: 6+ save. The cost of the cloak is included in the cost of the priest.
Wolf Priests prefer the use of blunt weapons to those with edges, and thus may only use hammers, maces, clubs, flails, morning stars, and the two-handed version of any of these. The exception to this is the ubiquitous dagger that most models carry.
Skills: Wolf Priests may chose from the Combat, Academic, Strength and Speed lists.
Prayers: A Wolf Priest is a servant of Ulric and may use the as detailed in the Magic section.
Special Rules
Hatred: Wolf Priests see Witch Hunters (Templars of Sigmar), Warrior-Priests, Sigmarite Matriarchs and Sisters Superior as agents of an opposing cult, and thus they hate these models. That atred does not extend to other models in those warbands, as the Wolf Priests see them simply as misguided followers of an errant cult.
Wolf Companion: Wolf Priests may be accompanied by a huge wolf. (See Wolf Companion entry following Wolf Priest rules.)
Wolf Companion
Henchman, 25 gc to hire
Warbands may only purchase a wolf companion if they have a Wolf Priest of Ulric in their midst. The priest may choose to be accompanied by a huge wild wolf, which often scouts ahead to warn the priest of danger.
Profile | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Wolf | 6 | 4 | 0 | 4 | 4 | 1 | 4 | 2 | 5 |
Weapons and Armour: The wolf uses its fangs to attack its prey and cannot use any other weapon. Their thick coat of fur counts as a wolf cloak for protection: 6+ save.
Special Rules
Animals: Wolf companions are animals and thus do not gain any experience.