**Cost: 20 + 4D6 gc

A map can help a warband find their way through the confusing maze of streets and into areas with rich buildings to loot.

When you receive a map, roll a D6:

D6Result
1Fake. The map is a fake, and is completely worthless. It leads you on a fool’s errand but you do manage to find 1d6 gold on your travels.
2-3Vague. Though crude, the map is generally accurate (well… parts of it are… perhaps!). You may re-roll any one dice during the next exploration phase if you wish.
4Catacomb map. The map shows a way through the catacombs into the city. You may add 1 to the amount of dice you roll during the next exploration phase if you wish.
5Accurate. The map is recently made and very detailed. You may re-roll up to three dice during the next exploration phase if you wish. You must accept the result of the second roll.
6Master map. This is one of the twelve master maps of Mordheim made for Count von Steinhardt of Ostermark. From now on you may always re-roll one dice when rolling on the Exploration chart as long as the Hero who possesses this map was not taken out of action in the battle.

Lore

Some survivors of the cataclysm still remain in the many settlements around Mordheim, and make a living by preparing maps of the city from memory. Many of these maps are faked, and even real ones are often crude and inaccurate.